It all began with the original classic Stardust way back in 1993, a shoot-em-up for the Amiga 500 computer that amazed both critics and gamers (Atari STE version followed a year later).
The game dazzled with its tight controls and solid gameplay, and stunning technical achievements like ray-traced graphics, full screen animations & 3D hyperspace tunnel sequences.
Players controlled a starship they could upgrade with 5 different weapons, missiles and shields. The playfield “wrapped” so if anything went over the screen edge, it emerged from the opposite side of screen.
Stardust featured 5 different worlds and 30 levels full of asteroids, enemies and end-of-level bosses. The worlds were connected by 3D hyperspace tunnels with huge asteroids, enemies and bosses hurtling toward the player.
In the end, the evil mutant penguin Professor Schaumund made his first ever appearance and consequently his escape, so perhaps one day he could bring more cosmic havok in successive Stardust titles to come…