Timofei and Leo: cool dudes in da house
Recently two young fellows joined Housemarque as a part of the mandatory local TET program (in short, work practice) that introduces high-school students to the ins and outs of what real work is like. Granted that we might not be the most ordinary representation of…
The first Hero of RESOGUN
Prior the launch, in all the public announcements related to RESOGUN, we never mentioned the existence of a difficulty level called “Hero”. Today, we are proud to have as a guest on our DevBlog the first player to discover how to unlock it. Ladies and…
RESOGUN hits 10.000 ratings on SEN: a huge “thank you” to all the fans
Within the first week of PS4, RESOGUN has reached some incredible heights. This blog post is to thank you all, and to reassure you that if aliens invade, we’ll make sure to carry you to the nearest escape pods. Thank you for the reviews, the…
The Dazzling World of Furmins Now Reborn on PSVita
Beatshapers, the independent Ukrainian developer you might know for its work on titles such as Jetpack Joyride, Canabalt and Star Drone has today released Furmins for PSVita, a physics based action puzzle game originally developed by Housemarque, the software house behind titles such as Super Stardust HD, Dead Nation and RESOGUN.
Housemarque office: level up!
According to Professor Schaumund, creativity works best when allowed to run free in a comfortable setting. Housemarque’s employees have apparently reacted well to an upgrade in their working facilities, enjoying some much needed extra space – quickly starting to express themselves and create some awesome stuff.