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Super Stardust
Published: 1995
Publisher: Team17
Platform: Amiga 1200 / CD32
Super Stardust for PC
Published: 1996
Publisher: Gametek
Platform: PC
Truly upgraded AGA version of original Stardust
was released in October '94. Super Stardust went to number 1 in the UK
charts immediately after release. CD32 version, which followed a month
later in November, included CD-soundtrack and additional rendered animations.
GAME OBJECTIVE
Fair and simple - destroy
everything in sight and collect weapons and power-ups to help you in
your quest. Fight your way through 5 worlds and 4 warp gates to reach
the end and face Professor Schaumund himself.
THE GAME
Super Stardust '96 was the first
true arcade blaster shoot-em-up for the PC ever! Addictive gameplay
combined with breath-taking ray-traced and fully animated 3D graphics,
digital music and sound effects gave you the blast feast of your life.
Excellence in technical execution meant constant 70Hz screen update and
highly optimized code guaranteed unbelievable arcade quality interaction
on your own PC.
FABULOUS FEATURES
First true arcade quality for the PC
Platform Highly addictive, playable, & easy
to get intoBoth visually and technically stunning; smooth 70 Hz scrolling,
huge, fully animated, ray-traced enemies, realtime glow and transparency
effects. More enemies, more explosions, more debris and more action & destruction
on screen at once than ever before in a PC game!

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