Super Stardust
Published: 1995
Publisher: Team17
Platform: Amiga 1200 / CD32

Super Stardust for PC
Published: 1996
Publisher: Gametek
Platform: PC

Truly upgraded AGA version of original Stardust was released in October '94. Super Stardust went to number 1 in the UK charts immediately after release. CD32 version, which followed a month later in November, included CD-soundtrack and additional rendered animations.

GAME OBJECTIVE

Fair and simple - destroy everything in sight and collect weapons and power-ups to help you in your quest. Fight your way through 5 worlds and 4 warp gates to reach the end and face Professor Schaumund himself.

THE GAME

Super Stardust '96 was the first true arcade blaster shoot-em-up for the PC ever! Addictive gameplay combined with breath-taking ray-traced and fully animated 3D graphics, digital music and sound effects gave you the blast feast of your life. Excellence in technical execution meant constant 70Hz screen update and highly optimized code guaranteed unbelievable arcade quality interaction on your own PC.

FABULOUS FEATURES

First true arcade quality for the PC Platform Highly addictive, playable, & easy to get intoBoth visually and technically stunning; smooth 70 Hz scrolling, huge, fully animated, ray-traced enemies, realtime glow and transparency effects. More enemies, more explosions, more debris and more action & destruction on screen at once than ever before in a PC game!

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